Center World’s Species

Since Labor Day was this week, I’m taking the opportunity to lighten my load a little and continue with my series of codex style entries on Center World’s universe. The previous one was a map of the Belten System. Today, I cover the currently known intelligent species that inhabit that star system.

Klexan

The klexans are an amphibious mammalian species capable of holding their breath for long periods of time underwater. They mastered space flight and established colonies on other worlds within their system before developing their first microprocessor.

One such planet they colonized was the Center World, the fourth of seven planets. Another intelligent species already inhabited this world, but they were technologically outmatched by the klexans.

Their home planet is still divided into many different states, with each colony on another world being owned by one nation or another. As as result, their outposts were often torn apart in the squabbles between the states as they desired more control.

Astakid

The astakid are crustaceans native to Center World, or Elben, as they know it. At the time of first contact with the klexans, they were building their first factories and mass producing their own tools.

They are born from egg clutches, with each one having as many as fifty siblings. A majority of them are female, and they live in large clans, as they watch over each other’s children.

Although they were initially outmatched by the invading klexans, they managed to take back lost territory through overwhelming numbers, while also taking advantage of the infighting between Yuket-Ko’s nations. Eventually, the astakid clans forced the aliens to sign a treaty, limiting their claim to a chain of islands in the northern hemisphere.

Human

The humans come from the far away planet of Earth, somewhere off in a distant galaxy called the Milky Way. While they didn’t develop space ships to the same degree that the klexans did, their information technologies were far beyond what any other species had even imagined possible.

Some years after the Astakid Rebellions, the klexans picked up on a mysterious signal originating from outside their star system. Seeing the potential in communicating with another species, the signal was reverse engineered and replied to. Now, humans are brought to the Belten system via cloning and memory transfer, the only space travel method that manages to be “faster than light” so far.

On Center World, the humans are allowed to inhabit the cities built on the island chain secured by the Klexan-Astakid Agreement.

Lovely Center World

Today I’m announcing the development of my new dating sim: Lovely Center World!

Step into the shoes of Heather Kobrick as a rookie security officer. Go on an adventure, build friendships, and maybe even find love.

I’ve been hard at work! Here are some previews of what’s in store:

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Mixtape Volume 1

I put together a playlist for the first 2 chapters of Center World! Titled Volume 1, as I might put together another for chapters 3 & 4. The tracks are meant to just represent various scenes & moods throughout.

Volume 1 focuses mainly on 80s/early 90s industrial & EBM.

I originally intended to just release a track list, but it turns out that not all the songs I wanted to include would be available on streaming services, so I also put together a Youtube playlist as a backup.

Track List:

  1. Front 242 — Rhythm of Time
  2. SPK — Metropolis
  3. Portion Control — The Great Divide
  4. Ministry — Effigy (I’m Not An)
  5. Front Line Assembly — Gun
  6. Nitzer Ebb — Blood Money
  7. Clock DVA — NYC Overload
  8. Click Click — Perfect Stranger
  9. Skinny Puppy — Last Call

Cover art based on Cleanse Fold and Manipulate by Skinny Puppy.

Looking Forward

 

Through 2016, I’ve found myself working harder and creating more. Ever since participating in Inktober for 2015, I found the drive to keep drawing constantly. Over summer, I changed jobs and now I create illustrations full time. Despite geopolitical events, I’ve seen my own life change in positive ways through art.

For 2017, I hope to encourage other artists to find their own drive to keep working.

Now, more than ever, it’s important to be loud. It’s important to create what interests you, even if it seems like no one else cares. We’ve lost too many well known artists & beautiful people this past year, and it’s important we fill the void.

If you’re still here, I’m glad to have you. Let’s keep going.

2006

I noticed a lot of people talking about things they were doing a decade ago, so here are a bunch of sprites from a Rayman fan-game I worked on with my fan-character Phoenixan (yes, this website’s namesake) from anywhere between 2006-2009.

Pictured below are some standing, attack, crawling, running, and jumping animations for the title character & a robo-pirate design from Rayman 2. Also some various environmental items & backgrounds.

I learned a lot about my strengths & weaknesses through this abandoned project. Mostly that I have more patience for creating art than I do for programming or level design.